Plausible is a daily word game in which you try to find the real definition of an obscure word among the creative, fake definitions invented by yesterday's players.
How it works:
Choose the real definition from the list in as few attempts as possible. You'll immediately see your score and your daily stats compared to other players.
Come up with your own plausible fake definition for tomorrow's word. The more players you fool, the higher you climb on the daily leaderboard!
A new word is available every 24 hours.
Plausible uses two different systems to measure performance: one for guessing definitions and one for submitting false definitions.
When you guess the real definition, you immediately see your daily statistics. These results don't appear on a public leaderboard, but you do receive information about how you're performing compared to other players.
The false definitions you submit do appear on a public leaderboard. The more players you fool with your definition, the higher your score!
Not every definition is shown to the same number of players. The game uses an adaptive system where definitions that receive more votes are also shown more frequently to new players.
To fairly compare all definitions, Plausible uses an ELO rating system. This is the same type of system used in chess. Each time a player must choose between two definitions, the chosen definition gains points and the other definition loses points. Through these pairwise comparisons, a single clear ranking emerges in which all definitions compete indirectly with each other, regardless of how many votes they've received.
Please read our Terms of Service carefully before using Plausible. By accessing or using the service, you agree to be bound by these terms.
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